Wednesday, 27 June 2012

Vapors of Insanity 0.56 (bugfix)

It has been brought to my attention that the current version of Vapors of Insanity crashes quite frequently. I have checked it, and found it out to be true... I don't know how this escaped my attention, and why it did not get reported for three months. Please report problems earlier next time :)

Anyway, hopefully this release fixes this. This is mostly a bugfix release, there are almost no new features (I have been working on HyperRogue and stuff not related to roguelikes recently).

  • You now get more helpful lines when trying to move up/down in the hex mode.
  • You can now move more conveniently on laptops, by pressing Shift/Ctrl together with Left/Right (but WEADZX is even more convenient).
  • Fixed the WASD movement scheme: wear/wield and worldmap are moved from "w" to "W".
  • Also fixed some targetting keys in WASD/VI movement schemes.
  • Removed the conflict for shift+S (shift+S saves, shift+T takes sector screenshots).
  • The executables are no longer UPX'ed, as this apparently caused malware reports.
  • Now compiles without warnings in gcc 4.6.3 (warnings were related to buffer overflows, and missing error checking for input routines; these errors have been fixed).
  • Fixed some bugs reported by valgrind (spaces in the font files, uninitialized variables, delete/delete[] bug).
  • Improved how the ASCII version looks a bit (but I am concentrating my efforts on the graphical version, so I don't care about the ASCII version much).
  • Removed some lines shown during startup.

Get Version 0.56 here!

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