- includes a config for Drakefire Chasm and Top Dog
- libtcod fix: TCOD_sys_wait_for_keypress now stops waiting on a NotEye keypress too (this one broke both games above)
- streaming fix (including libtcod): zipped stream is now flushed correctly (this bug made Top Dog halt in some circumstances)
- NotEye no longer needs to be able to find the font file when running a libtcod game (it uses its own font instead)
- Vapors of Insanity tiles are included (and some of them are used by Drakefire Chasm)
- Some new fonts added to the selection: Fantasy 16x16, double-sized 8x8 terminal font (for square-shaped games such as Top Dog)
- grass icon in Brogue is raised
- a dev mode added to the libtcod.noe config, which can be used to get the RGB colors and positions on mouseover
- an option to make screenshots with F4 (useful for animations)
- the website has been redesigned to provide a more detailed information about each supported game
Breathing fire |
FPP |
Dialog |
ISO |
a Priest casting a spell, in 3D |
ISO |
Unfortunately Sword in the Hand is not supported, since it uses libtcod 1.5.0. Porta Lucis uses a Visual Studio version of libtcod (I am not sure which version) and I cannot try it. Download NotEye 5.1 here!
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