HyperRogue II is complete as a 7DRLC Challenge 2012 entry!
The original Hyperbolic Rogue was an out of challenge 7DRL (in fact a 6DRL, even less). Just a @ moving on a map. For the 7DRLC I have added more polish, and more features, while keeping most of the spirit.
You are still a lone adventurer trapped in a strange world. You still hunt for treasures, while being hunted by monsters yourself. You still have to hit the monsters before they hit you.
However, the world is much richer now. There are seven types of lands for you to travel, each with specific monsters, treasures, and terrain features. You can also find some magical orbs, which give you temporary magical powers.
The game also became more user friendly. You get tooltips and help, and a configuration screen, instead of having to press strange keys.
I still have four days until the 7DRL challenge ends, but I am running out of good ideas. I originally planned to introduce some Economy but I don't see how it could be done without making HyperRogue a worse game. I have tested the game and I think everything works very well, but in case if someone finds some nasty bug, or suggests a new awesome feature, I can still do it on Friday. :)
Download from the website, and have fun!