Necklace of the Eye 4.0 is released!
The focus of this release is a streaming protocol. You can use it to record and view recordings (which you can also annotate with messages, or perform simple editing), or use it over network, allowing clients to watch you while playing, or share a game between two or more people. You can let the viewers use their own mode (plain ASCII, tiles or FPP) or make them use a specific one. I suppose that, for simple uses, it is easier to set up than a SSH server, although some care needs to be taken for safety.
My next goal will probably be to make libtcod able to communicate via the NotEye protocol, thus allowing NotEye to work with libtcod roguelikes, not only system console ones.